099fd7616f
Showcase reverse-proxy + amerc Mansion UI (0.26.0)
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- amerc-api /api/showcase: register subdomain + GoDaddy per-user wildcard DNS automation
- server/showcase-edge: ngrok-style HTTP+WS reverse tunnel (ws), broker-token verified
- nginx: apex /showcase/ws (broker) + wildcard vhost for *.<user>.amerc.ai showcases
- Mansion page: services hub, Showcase registration + kebab delivery-center instructions
- verified on the public internet (http://demo1.artheru.amerc.ai/ via local-port tunnel)
- reference broker sent to kebab for their delivery center + ws/http demo
2026-06-10 04:50:16 +08:00
ae4455ea34
tavern: high-res 32px LPC art + animated characters; PM admin-only; hover fix
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- TavernGame rebuilt with LPC Base Assets (CC-BY-SA): 32px detailed tiles (brick walls,
wood floor, red rug, barrels, victorian furniture, curtains) + animated 64px characters
(princess dancer spotlit, armored bartender + patrons). Higher-res, less pixelated.
- PM nav link + pm.amerc.ai gated to admins only (Docs gated to logged-in)
- stronger button hover visibility; Georgia fonts; CC-BY-SA attribution in repo + public
2026-06-10 04:34:27 +08:00
4d82fc07a4
tavern: real 2D-RPG game scene from CC0 game tiles (Kenney Tiny Dungeon)
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- TavernGame renders an actual tile-based RPG tavern: brick walls, floor,
bar(吧台)+bartender(酒保)+bottles, tables(圆桌)+patrons, rug, dancer(舞女, spotlit+sway),
barrels(酒桶), and the cyan amerc screen(屏幕) — animated fire/screen/dust
- tiles downloaded from kenney.nl (CC0), bundled as public/scene2d/dungeon.png
- credit added to README
2026-06-10 01:57:25 +08:00
564ce38c9c
frontpage: use the painterly concept art as the hero, Georgia fonts
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- Home is now the concept tavern art composed in layers (background image +
interactive hotspot layer for nav/Browse Agents/Enter My Booth + live stat chips)
instead of procedural canvas art
- fonts switched to Georgia serif site-wide (matches the art); topbar hidden on home
- removed unused TopDownTavern procedural renderer
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 23:31:44 +08:00
af7f9addbf
visual overhaul: painterly top-down tavern + RPG login frame + readable Gitea theme
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- TopDownTavern rewritten as smooth high-res canvas (warm lighting, hearth, bar,
bottle shelves, patterned rug, banners, vignette) cohesive with painted NPCs
- RPG wooden building-block login across docs/pm; hero readability backing
- Gitea: forced readable gitea-dark + minimal amerc accent (fixed unreadable theme)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 22:31:27 +08:00
f85301c33d
agent platform (class/instance/session) + top-down RPG tavern + Gitea SSO + tests
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- agent_classes/instances/sessions API w/ lifecycle (heartbeat->online->lost->down)
- TopDownTavern (3/4 tile RPG scene) + Browse Agents + Booth dashboard + live stats
- /api/auth/verify SSO bridge (nginx auth_request -> Gitea reverse-proxy auth)
- RPG-themed login across docs/pm; webagent broker login
- server/platform-tests.mjs: 41 assertions, all passing
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 22:08:39 +08:00
4a483638a7
webagent: apex broker login endpoint (/api/webagent/login)
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Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 06:12:20 +08:00
b055663372
amerc suite: 2D pixel tavern + zero-dep auth/admin/docs/pm backend
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- Scene2D pixel tavern (replaces three.js 3D scene)
- amerc-api: node:http+node:sqlite+node:crypto, auth/admin/docs/files/boards
- docs.amerc.ai + pm.amerc.ai (whiteboard mindmap + netdisk) apps
- agent API keys for fleet read/write
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 06:03:40 +08:00