amerc/package.json
artheru b5283aba99 rpg: a playable top-down tavern replaces the static hero (4.0.0)
Per user pivot — the home is now an actual Pokemon-style 2D RPG, not a
static illustration. src/RpgTavern.jsx: canvas top-down tavern (LPC tiles
+ 64px chibi character sheets), a controllable player (arrows/WASD + an
on-screen dpad/A button on phones) with 4-dir walk animation and tile
collision, depth-sorted NPCs, and proximity interactions — walk up to the
barkeep (sign in / Legion), elf host (tour), roster board (Browse), banner
(Legion) or estate door (Mansion) and press E; patrons have flavor dialog.
Verified: movement, collision, prompt, and E->opens-feature all work.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 14:54:55 +08:00

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JSON

{
"name": "amerc-site",
"version": "4.0.0-rpg",
"private": true,
"type": "module",
"scripts": {
"dev": "vite --host 0.0.0.0",
"build": "vite build",
"preview": "vite preview --host 0.0.0.0"
},
"dependencies": {
"@vitejs/plugin-react": "^5.0.0",
"marked": "^14.1.4",
"react": "^19.0.0",
"react-dom": "^19.0.0",
"vite": "^7.0.0"
}
}