- remove dead 3D code: App/GemhallScene/SplashScene/ModelScene (unreferenced since the 2D pivot) + the three dep and its empty manualChunk - drop public/models (68MB of unused KayKit/poly-pizza GLBs) - dist drops ~36MB -> 2.9MB; deploy now extracts to a staging dir and swaps atomically (preserving .well-known), so users never see a mixed/stale state and stale chunks no longer accumulate (28 -> 7 assets on the server) - booth: welcoming first-run onboarding (3 steps to go live) replacing the bare 'no classes yet' hint - verified live: 2D home renders, 0 failed requests, booth welcome shows
20 lines
413 B
JSON
20 lines
413 B
JSON
{
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"name": "amerc-site",
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"version": "0.43.0-lean",
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"private": true,
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"type": "module",
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"scripts": {
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"dev": "vite --host 0.0.0.0",
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"build": "vite build",
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"preview": "vite preview --host 0.0.0.0"
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},
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"dependencies": {
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"@vitejs/plugin-react": "^5.0.0",
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"lucide-react": "^0.468.0",
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"marked": "^14.1.4",
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"react": "^19.0.0",
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"react-dom": "^19.0.0",
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"vite": "^7.0.0"
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}
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}
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