Honest take on 'better character art': the standard LPC bodies in the kit are nude bases (only pants, no shirt/hair-grid), so they're not an upgrade over the complete clothed chibi sprites. Instead, added real variety: - targeted recolor (preserves skin/hair, retints only armour/cloth) → guard-green/crimson/violet + host-rose/emerald sheets in public/scene2d/lpc - NPCs now wear distinct colours; each visitor gets a stable distinct sprite derived from their id, so the tavern feels populated - richer room: candlelit tables with mugs/plates, flickering wall torches - fixed the stale preload (was preloading the removed painted hero) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
19 lines
380 B
JSON
19 lines
380 B
JSON
{
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"name": "amerc-site",
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"version": "4.6.0-cast",
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"private": true,
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"type": "module",
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"scripts": {
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"dev": "vite --host 0.0.0.0",
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"build": "vite build",
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"preview": "vite preview --host 0.0.0.0"
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},
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"dependencies": {
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"@vitejs/plugin-react": "^5.0.0",
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"marked": "^14.1.4",
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"react": "^19.0.0",
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"react-dom": "^19.0.0",
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"vite": "^7.0.0"
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}
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}
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