amerc/public/scene2d
artheru 09fc7288d5 art: a varied cast + warmer room (4.6.0)
Honest take on 'better character art': the standard LPC bodies in the kit
are nude bases (only pants, no shirt/hair-grid), so they're not an upgrade
over the complete clothed chibi sprites. Instead, added real variety:
- targeted recolor (preserves skin/hair, retints only armour/cloth) →
  guard-green/crimson/violet + host-rose/emerald sheets in public/scene2d/lpc
- NPCs now wear distinct colours; each visitor gets a stable distinct sprite
  derived from their id, so the tavern feels populated
- richer room: candlelit tables with mugs/plates, flickering wall torches
- fixed the stale preload (was preloading the removed painted hero)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 21:20:57 +08:00
..
lpc art: a varied cast + warmer room (4.6.0) 2026-06-11 21:20:57 +08:00
painted art: painted tavern hero replaces the pixel tiles (3.0.0) 2026-06-11 13:55:55 +08:00
bg.png amerc suite: 2D pixel tavern + zero-dep auth/admin/docs/pm backend 2026-06-09 06:03:40 +08:00
dungeon-LICENSE.txt tavern: real 2D-RPG game scene from CC0 game tiles (Kenney Tiny Dungeon) 2026-06-10 01:57:25 +08:00
tavern-hero.jpg frontpage: use the painterly concept art as the hero, Georgia fonts 2026-06-09 23:31:44 +08:00