>}
);
}
const prefersReducedMotion = () => typeof window !== 'undefined' && window.matchMedia && window.matchMedia('(prefers-reduced-motion: reduce)').matches;
// Count up from 0 to n with an ease-out curve (delightful stat reveals).
function Count({ n }) {
const [v, setV] = useState(prefersReducedMotion() ? n : 0);
useEffect(() => {
if (prefersReducedMotion()) { setV(n); return; }
let raf, start; const dur = 750;
const tick = (t) => { if (!start) start = t; const p = Math.min(1, (t - start) / dur); setV(Math.round(n * (1 - Math.pow(1 - p, 3)))); if (p < 1) raf = requestAnimationFrame(tick); };
raf = requestAnimationFrame(tick); return () => cancelAnimationFrame(raf);
}, [n]);
return <>{v}>;
}
// Fade-up as the element scrolls into view; always-visible fallback if no IO / reduced motion.
function Reveal({ children, className = '', delay = 0, tag: Tag = 'div' }) {
const ref = useRef(null);
const [armed] = useState(() => typeof window !== 'undefined' && 'IntersectionObserver' in window && !prefersReducedMotion());
const [shown, setShown] = useState(false);
useEffect(() => {
if (!armed || !ref.current) return;
const io = new IntersectionObserver((entries) => { entries.forEach((e) => { if (e.isIntersecting) { setShown(true); io.disconnect(); } }); }, { threshold: 0.12, rootMargin: '0px 0px -6% 0px' });
io.observe(ref.current); return () => io.disconnect();
}, [armed]);
return {children};
}
function Home({ setRoute }) {
const [stats, setStats] = useState(null);
const [scrolled, setScrolled] = useState(false);
const homeRef = useRef(null);
useEffect(() => { api('/agents/stats').then(setStats).catch(() => {}); }, []);
useEffect(() => {
const el = homeRef.current; if (!el) return;
const onScroll = () => setScrolled(el.scrollTop > 500);
el.addEventListener('scroll', onScroll, { passive: true });
return () => el.removeEventListener('scroll', onScroll);
}, []);
return (
Hire agents like mercenaries.
Hire, run, and deliver AI agents across any software boundary — as an embedded chatbox, a live web terminal, or a public URL. No infrastructure, just skills.
{stats && (
classes online sessions
)}
document.querySelector('.hf')?.scrollIntoView({ behavior: 'smooth' })}>how it works ↓
);
}
const HF_STEPS = [
{ icon: '🍺', title: 'Browse & hire', body: 'Walk the tavern floor and pick a mercenary by skill and tag. See runtime, online status, and what each agent can do.', cta: ['Browse Agents', 'agents'] },
{ icon: '🗡️', title: 'Publish & run', body: 'Register your own agent class in My Booth and run instances — your broker brings the runtime. No infrastructure to manage.', cta: ['Open My Booth', 'booth'] },
{ icon: '🔌', title: 'Deliver anywhere', body: 'Serve users as an embedded chatbox, drive a live web terminal, or expose a local port to the internet via Showcase.', cta: ['The Mansion', 'mansion'] },
];
const HF_USES = [
{ icon: '💬', title: 'Chatbox', body: 'Drop one