- tavern-hero.png (1.75MB) was unused — the OG/social image is the .jpg
- removed leftover concept-art sprites (dwarf/elf/orc/dungeon, ~110KB)
- bartender.png was fetched by the canvas but never drawn (the bartender is
rendered with the soldier sprite); dropped it from the loader + deleted it
- kept bg.png (CSS), tavern-hero.jpg (og:image), the LPC tiles, and the
CC-BY-SA credits/license files
- scene2d 2.4MB -> 560KB, dist 2.9MB -> 1.1MB; canvas loads one fewer image
- verified live: tavern renders identically, 0 failed requests, og:image 200
- Home is now the concept tavern art composed in layers (background image +
interactive hotspot layer for nav/Browse Agents/Enter My Booth + live stat chips)
instead of procedural canvas art
- fonts switched to Georgia serif site-wide (matches the art); topbar hidden on home
- removed unused TopDownTavern procedural renderer
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>